Representation | VRay for Rhino

2B / 5 A short diary of five introductory software sessions, covering Rhino (two parts), ArcGIS, 3D Scanning and Adobe After Effects. Delivered via The University of Greenwich as part of the Landscape Representation module within the Master of Landscape Architecture program.

The Task

1 hour practical workshop spent adding materials and render effects to a train station built earlier in the session. The software used was VRay for Rhino.

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Key Notes

In Rhino, select Render > Current Renderer > VRay for Rhino > Asset Editor

In the Asset Editor, it defaults first to material selection (but you can continue to toggle between this and other options) Add Material > Generic > Quick Settings (to create your own by picking colours, reflection etc.)

Add Material > Generic > Quick Settings (to create your own by picking colours, reflection etc.)

OR click on the small arrow on the left-hand side to access Materials Library > drag and drop > right click > Apply Material to Layer (can check the status in the Layers panel).

If a Material Library surface is looking strange e.g. concrete is very stretched, then alter the Diffuse Colour and Bump settings under UVW, to 100 and 100 (will be just 1 as default).

To provide better context through a typical background, select Setting > Environment > Background > Blue Checker Box > List (top left corner icon) > Sky.

Use Interactive Render with your chosen Perspective. N.B. don’t alter the Resolution size at this point as it will be too time intensive. Play with adjustments to Materials, Sun, Camera, Background. e.g. Sky (Setting > Environment > Background > Blue Checker Box > List (top left corner icon) > Sky).

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